Saturday, February 25, 2017

The Ease of Legalese

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During the development of a project concept the ideas flow, the excitement builds and the momentum is fast and furious.  Ideas are exciting, inspiring and fun.
Legal documents are not usually considered exciting, inspiring or fun.  The terminology can be dense and difficult to penetrate, the concepts can be hard to grasp and, let’s face it, there are a lot of words.  But, if you dive in, peel back the layers, and wade through the legalese you might realize all those words are not so scary.
The terms of service agreement or TOS is ever present in the digital realm.  As a UX designer knowing the ins and outs of the TOS, the purpose and meaning, is imperative.
Beyond the Shock is an app for woman struggling to understand a breast cancer diagnosis. My current project, Little C is for the children of newly diagnosed women.  The Terms of Service agreement for Beyond the Shock seems like a good starting point.   At first glance three main issues caught my attention.
  • Liability
  • Access for children
  • Content ownership and privacy 

Let’s dig deeper. 

1. Medical Information and Liability

Beyond the Shock was developed in collaboration with medical practitioners; doctors, experts and researchers.  Even with this high level of collaboration, providing medical advice is tricky.  The app is being provided as a resource but, users need to understand that they must not rely on the app for all of their information.  Users need to be sure to consult with a physician.  Therefore, the medical disclaimer states clearly that this app is not to be used in place of medical advice.  Is the purpose of this disclaimer to protect the app or the user?
Beyond the Shock Medical Disclaimer

Immediately I wonder, how would this be dealt with in an app for children?  Camp Quality has built an app for children dealing with childhood cancers, the Kids Guide to Cancer.  The top item in their ‘site terms’?  A medical disclaimer.
Excerpt from Camp Quality Terms of Service

How is this relevant to Little C?  The Little C stories are being developed to help open the lines of communication for families but they are not medical advice or therapeutic advice.  They are stories, to read together and inspire open discussion. The stories in Little C could be misconstrued to be therapeutic advice and users may consider using this tool in lieu of visiting a therapist.  Clearly, medical implications need to be considered.
 2. Children on the Internet
Children under 13 are not allowed on Beyond the Shock, period.  This is the first item in the Terms of Service agreement.  Apparently, they feel it is the most important detail.
Excerpt from Beyond the Shock Terms of Service

This lead me to wonder, how does a site that is geared to children deal with age restrictions?  Enter Animal Jam and their ‘TOS’ page.
Animal Jam is a children’s game.  Their primary audience is children and definitely children under the age of 13.  Reviewing their 'TOS' document was very informative.
Instead of restricting the use of the app to those over the age of 13 (not their target audience) they instead require ‘parental consent’.  Animal Jam even goes one step further and not only asks for parental consent but requires ‘verified parental consent’, without this, you are out.
Excerpt from Animal Jam "TOS"
As a game, which requires a profile and therefore a login, this is definitely a priority for Animal Jam.  Little C will be a more passive experience.  Requiring verified parental consent might be a bit extreme but, alerting parents to the need for parental involvement will definitely be necessary. Which brings me back to the question I already asked, who is this protecting, the app or the user?

3. Content

Content is the big one.  The Terms of Service document for Beyond the Shock is very clear on content ownership. They own everything!  There are multiple statements regarding the use of their content.  Whether it is the logo or images or text or, well pretty much anything they are clear that they are the owners of the content and you cannot use it, in any way, unless they say so.
Then they go a step further and take ownership of anything that users post on their site.  As a site that encourages sharing and community building many users will post stories and content to their website.  Once they do this, Beyond the Shock owns that content. 
Excerpts from Beyond the Shock Terms of Service
This seems a bit extreme.  What’s mine is mine and what’s yours is mine too?
The reason for taking ownership is likely a desire to avoid litigation in the off chance they reuse this content anywhere else on their website.  The purpose is probably not intended to be over reaching but the tone is definitely there.
Further to content ownership is the issue of appropriate or acceptable contributions.  There is a great deal of detail as to what is appropriate and acceptable to post.  Not wanting to leave any room for confusion, Beyond the Shock is very clear, over and over, again and again.
Finally, there is the issue of privacy.  If users are posting personal information to a website, whether it is simply login details or much more sensitive personal stories, how will they know it is safe?  The Terms of Service document explains this very clearly. How data is collected stored and protected is all covered.
So, going back to Animal Jam, how do they deal with content, privacy and security?



Excerpts from Animal Jam "TOS"
Very similarly to Beyond the Shock, Animal Jam owns everything, you must post appropriately and be sure to guard your privacy.  Again, I ask, who is this protecting, the user or the app?
How does all of this information impact the development of Little C?  Little C is not an interactive community building space, kids will not be creating profiles and posting content but, they may create images and post them to the community gallery.  What if someone thinks it would be funny to post sexually explicit drawings?  Who will be there to provide oversight?  Privacy and security are not a huge concern for Little C, there will not be collection of data or personal information but users may be directed out of Little C to third party websites so there would need to be some sort of a warning in place. 
Returning to my lingering question, who is this protecting, the user or the app, I really feel it is more likely protecting the app, not the user.
Including a statement on the home page which informs families of the purpose of the website is a good start but, sadly a full terms of service document might be needed to make sure that Little C does not draw legal fire.
The impact of the need for a terms of service document are twofold. 
1.    I am not a lawyer and I am not familiar with legal terminology.  I would likely need to hire a lawyer to at least review any document, which would mean money.  Increased costs incurred by the hiring of a lawyer will impact the budget.
2.    A terms of service document needs to be included in the website, this impacts the UX.  Not a huge issue but something that needs to be considered when developing the UI.  Where will it go?  How will it be discovered?
The process of reviewing terms of service documents can seem tedious but, it is an important step when developing a project.  Medical implications and content implications are quite important.  It would be irresponsible to put something out into the digital universe that is targeted at children without considering these very important issues.